Veldtocht |
---|
EO AND EI DK LVW Vrijheid NW SoF SotBE DHvT HOvW DZW EVvTB OdBZ - TFGE |
Era |
S TdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Those dwarves capable of moving quickly are made lightly-armored scouts. Dwarves' natural endurance serves the runners well, who are trained to throw their axes to protect themselves on patrol.
Promoveert van: | |
---|---|
Promoveert tot: | Dwarvish Axethrower |
Prijs: | 14 |
HP: | 32 |
Zetten: | 6 |
XP: | 30 |
Rang: | 1 |
Alliantie: | neutraal |
ID | EE Dwarvish Runner |
Vermogens: |
bijl scherp | 5 - 2 dichtbij | ||
bijl scherp | 7 - 2 afstand |
Weerstanden: | |
---|---|
scherp | 10% |
puntig | 0% |
stomp | 10% |
vuur | 10% |
kou | 10% |
mysterieus | 10% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 1 | 70% |
Bevroren | 2 | 30% |
Bos | 1 | 30% |
Diep water | 99 | 20% |
Dorp | 1 | 50% |
Grot | 1 | 50% |
Heuvels | 1 | 60% |
Kasteel | 1 | 60% |
Kustrif | 2 | 30% |
Moeras | 3 | 20% |
Onbegaanbaar | 99 | 50% |
Onbegaanbaar | 99 | 20% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 1 | 40% |
Vlak | 1 | 30% |
Zand | 1 | 30% |